I'm a creative person. I love to bring ideas to life and my goal at this point is to get a great amount of experience in the game- and animated feature film industry. I love to try many different things, and for the same reason I would probably call myself a 3D generalist. However, I have a strong feeling that modelling, animation, and lighting will be my main future competencies. But as I see it, one subject shouldn't exclude the other. Therefore I have also experimented a little bit with rigging and compositing as well as digital sculpting. With a fresh degree in hand, I now feel ready to turn my theoretical knowledge into practical experience.
I can work independently, but I'm also not afraid to seek help from the more experienced. I am open to others ideas and opinions and I'll listen to any critique that can help me improve. I am ambitious, teachable and organized and through my own experience I have learned to make use of polygons where they benefit the most.
When the day is over I feel better about myself if I've learned something new. I therefore seek stimulating environments, where new tasks and great people can keep me going. As a person I am a responsible, trustworthy, and committed team player. In a production environment I give myself 100 percent because the last thing I want to do is to let down my teammates. I am sympathetic and I feel better about myself when people around me are comfortable and happy - therefore I love to make people laugh, and I really appreciate good humor.
As a 3D artist, it is quite normal to sit down most of the day. Consequently, my physical spare time activities are very important to me. I run, swim and exercise, and have also been doing Muay Thai (Thaiboxing) for some years. I play a little guitar once in a while and I love to chat and hang out with my friends. I love snowboarding and I try to go every year!